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	<title>Images RSS feed &#45; Rule 12 Mod for Morrowind - Mod DB</title>
	<description>Subscribe to the Mod DB Rule 12 Mod for Morrowind image feed, and get the latest eye candy as it is posted.</description>
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	<pubDate>Sun, 22 Nov 2009 01:56:13 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Media</category>
	<ttl>180</ttl>
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		<title>New shots</title>
		<link>http://www.moddb.com/mods/rule-12/images/new-shots6</link>
		<pubDate>Sun, 23 Aug 2009 11:34:45 -0500</pubDate>
		<description>Mostly above&#45;ground shots of the reworked landscape (smoothed and textured better now).
If my CS stops corrupting the files, I&#39;ll have shots of the redone Copper Roads (grassy and living).</description>
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		<title>New shots</title>
		<link>http://www.moddb.com/mods/rule-12/images/new-shots5</link>
		<pubDate>Sun, 23 Aug 2009 11:34:45 -0500</pubDate>
		<description>Mostly above&#45;ground shots of the reworked landscape (smoothed and textured better now).
If my CS stops corrupting the files, I&#39;ll have shots of the redone Copper Roads (grassy and living).</description>
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		<title>New shots</title>
		<link>http://www.moddb.com/mods/rule-12/images/new-shots4</link>
		<pubDate>Sun, 23 Aug 2009 11:34:45 -0500</pubDate>
		<description>Mostly above&#45;ground shots of the reworked landscape (smoothed and textured better now).
If my CS stops corrupting the files, I&#39;ll have shots of the redone Copper Roads (grassy and living).</description>
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		<title>New shots</title>
		<link>http://www.moddb.com/mods/rule-12/images/new-shots3</link>
		<pubDate>Sun, 23 Aug 2009 11:34:45 -0500</pubDate>
		<description>Mostly above&#45;ground shots of the reworked landscape (smoothed and textured better now).
If my CS stops corrupting the files, I&#39;ll have shots of the redone Copper Roads (grassy and living).</description>
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		<title>New shots</title>
		<link>http://www.moddb.com/mods/rule-12/images/new-shots2</link>
		<pubDate>Sun, 23 Aug 2009 11:34:45 -0500</pubDate>
		<description>Mostly above&#45;ground shots of the reworked landscape (smoothed and textured better now).
If my CS stops corrupting the files, I&#39;ll have shots of the redone Copper Roads (grassy and living).</description>
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		<title>New shots</title>
		<link>http://www.moddb.com/mods/rule-12/images/new-shots1</link>
		<pubDate>Sun, 23 Aug 2009 11:34:45 -0500</pubDate>
		<description>Mostly above&#45;ground shots of the reworked landscape (smoothed and textured better now).
If my CS stops corrupting the files, I&#39;ll have shots of the redone Copper Roads (grassy and living).</description>
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		<title>New shots</title>
		<link>http://www.moddb.com/mods/rule-12/images/new-shots</link>
		<pubDate>Sun, 23 Aug 2009 11:34:45 -0500</pubDate>
		<description>Mostly above&#45;ground shots of the reworked landscape (smoothed and textured better now).
If my CS stops corrupting the files, I&#39;ll have shots of the redone Copper Roads (grassy and living).</description>
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		<title>Various</title>
		<link>http://www.moddb.com/mods/rule-12/images/various2</link>
		<pubDate>Sun, 10 May 2009 17:28:57 -0500</pubDate>
		<description>A few more shots. Not a lot of new stuff, but a few graphical tweaks (including shaders specially designed for R12).</description>
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		<title>Various</title>
		<link>http://www.moddb.com/mods/rule-12/images/various1</link>
		<pubDate>Sun, 10 May 2009 17:28:57 -0500</pubDate>
		<description>A few more shots. Not a lot of new stuff, but a few graphical tweaks (including shaders specially designed for R12).</description>
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		<title>Various</title>
		<link>http://www.moddb.com/mods/rule-12/images/various</link>
		<pubDate>Sun, 10 May 2009 17:28:57 -0500</pubDate>
		<description>A few more shots. Not a lot of new stuff, but a few graphical tweaks (including shaders specially designed for R12).</description>
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