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	<title>News RSS feed &#45; SuperDuper Quake Mod for Quake - Mod DB</title>
	<description>Subscribe to the Mod DB SuperDuper Quake Mod for Quake news feed, and get the latest updates as they are posted.</description>
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	<pubDate>Sun, 29 Nov 2009 09:45:47 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Go here. Now.</title>
		<link>http://www.moddb.com/mods/superduper-quake/news/go-here-now</link>
		<pubDate>Fri, 08 May 2009 15:55:24 -0500</pubDate>
		<description>3DRealms is dead, but Duke is Not. Long may he live!</description>
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		<title>Not Demons, Not Aliens, but Lawyers</title>
		<link>http://www.moddb.com/mods/superduper-quake/news/not-demons-not-aliens-but-lawyers</link>
		<pubDate>Tue, 31 Mar 2009 10:32:59 -0500</pubDate>
		<description>or rather my conscience. I did decide to leave the files online until the HRP and 3D Realms contacted me with a cease and desist, but conscience has bested me.</description>
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		<title>Evil Murmurs Abound</title>
		<link>http://www.moddb.com/mods/superduper-quake/news/evil-murmurs-abound</link>
		<pubDate>Fri, 27 Mar 2009 16:33:30 -0500</pubDate>
		<description>yeah i&#39;m the bad guy. i&#39;d be lying if i said i never expected this to happen...</description>
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		<title>Nearing Release</title>
		<link>http://www.moddb.com/mods/superduper-quake/news/nearing-release1</link>
		<pubDate>Fri, 20 Mar 2009 11:27:22 -0500</pubDate>
		<description>SuperDuper Quake 2.0 is nearing a bug&#45;free enough state to be released. Every monster from Duke Nukem 3D has been converted except the shark, slimer, and turret. WOOOOOOO FRICKIN&#39; HOOOOOOOO!</description>
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		<title>LATEST CHANGELOG</title>
		<link>http://www.moddb.com/mods/superduper-quake/news/latest-changelog</link>
		<pubDate>Fri, 13 Mar 2009 18:29:36 -0500</pubDate>
		<description>this is the latest changelog. some of it is overlap, so sorry. estimated release date is end of march.</description>
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		<title>TODO LIST</title>
		<link>http://www.moddb.com/mods/superduper-quake/news/todo-list</link>
		<pubDate>Fri, 06 Mar 2009 12:01:18 -0600</pubDate>
		<description>I&#39;m posting my todo list along with the recent changelog to give all some idea of what i&#39;m doing. This is going to take a while longer than expected, but it will be cool...</description>
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		<title>STD Quake is dead</title>
		<link>http://www.moddb.com/mods/superduper-quake/news/std-quake-is-dead</link>
		<pubDate>Fri, 20 Feb 2009 12:35:03 -0600</pubDate>
		<description>I added some cool stuff including per&#45;kr&#39;s armor player model, go kart, and chainsaw, but i found out that network is borked in some freaky weird way and i have no idea how to fix it. </description>
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		<title>new mod i&#39;m thinking about</title>
		<link>http://www.moddb.com/mods/superduper-quake/news/new-mod-im-thinking-about</link>
		<pubDate>Thu, 05 Feb 2009 13:58:04 -0600</pubDate>
		<description>some thing like gauntlet from way back. top down, lots of monsters, four different classes. lots of gibs. anyone interested?</description>
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		<title>two new boss monsters</title>
		<link>http://www.moddb.com/mods/superduper-quake/news/two-new-monsters</link>
		<pubDate>Wed, 21 Jan 2009 18:06:53 -0600</pubDate>
		<description>ok so i don&#39;t have a screenshot just yet...but i do have fifty characters for this ridiculous summary box!</description>
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		<title>more good stuff</title>
		<link>http://www.moddb.com/mods/superduper-quake/news/more-good-stuff</link>
		<pubDate>Mon, 05 Jan 2009 16:49:58 -0600</pubDate>
		<description>i have a mod for alien quake almost ready to go. no i will not distribute the illegal mod but i will distribute a patch that will add super duper dmsp gameplay, and maybe a QRAP&#45;style episode...

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