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	<title>News RSS feed &#45; Tales of Fyrndell Mod for Unreal Tournament 3 - Mod DB</title>
	<description>Subscribe to the Mod DB Tales of Fyrndell Mod for Unreal Tournament 3 news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sun, 29 Nov 2009 02:48:23 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Announcement Forthcoming</title>
		<link>http://www.moddb.com/mods/tales-of-fyrndell/news/announcement-forthcoming</link>
		<pubDate>Mon, 30 Apr 2007 21:23:20 -0500</pubDate>
		<description>An Overdrive Games&#45;specific announcement is forthcoming.  For now, please refer to the most recent Game Overdrive news post for details on what&#039;s going on with Overdrive Games&#039; parent company.</description>
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		<title>New .Plan</title>
		<link>http://www.moddb.com/mods/tales-of-fyrndell/news/new-plan</link>
		<pubDate>Fri, 03 Nov 2006 21:37:30 -0600</pubDate>
		<description>I&#039;ve posted a new .plan on GarageGames that talks about music choices in Tales of Fyrndell.  We&#039;re aiming for something a little different for ToF, and your thoughts are appreciated.</description>
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		<title>Five Years</title>
		<link>http://www.moddb.com/mods/tales-of-fyrndell/news/five-years</link>
		<pubDate>Mon, 11 Sep 2006 20:20:40 -0500</pubDate>
		<description>While work continues on Tales of Fyrndell Tech Demo, let us just remember the sacrifices made by those who work tirelessly to defend our freedoms and the ease by which we can create such mods and games. Let us respect those who give us the ability to enjoy a good game of UT or CS, or quality time with</description>
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		<title>Tales of Fyrndell in Development as UT2007 Mod</title>
		<link>http://www.moddb.com/mods/tales-of-fyrndell/news/tales-of-fyrndell-in-development-as-ut2007-mod</link>
		<pubDate>Fri, 25 Aug 2006 09:20:46 -0500</pubDate>
		<description>Friday, August 25, 2006 &#45;&#45; Providence, RI &#45;&#45; Overdrive Games today announced that the Tales of Fyrndell tech demo is now in development as a modification for Epic Games&#039; Unreal Tournament 2007, utilizing Unreal Engine 3. The change has come about because of a lack of technological features provided</description>
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		<title>Our first model</title>
		<link>http://www.moddb.com/mods/tales-of-fyrndell/news/our-first-model</link>
		<pubDate>Tue, 08 Aug 2006 21:52:37 -0500</pubDate>
		<description>Well folks, a few weeks back I told you we were entering development. We&#039;ve got our first model concept WIP done, and I figured I&#039;d share it with you all. From our modeler Offspringy (whom I&#039;ve worked with on past projects, and who produces outstanding products, always!), I present to</description>
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		<title>Overdrive Games Hiring</title>
		<link>http://www.moddb.com/mods/tales-of-fyrndell/news/overdrive-games-hiring</link>
		<pubDate>Mon, 31 Jul 2006 20:53:22 -0500</pubDate>
		<description>Overdrive Games, the company responsible for Tales of Fyrndell, is seeking to fill all positions. We are looking for: Programmers/&#115;criptors skilled with The Elder Scrolls: Construction Set Programmers interested in creating a standalone program to implement First&#45;Person Real Time Strategy elements</description>
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		<title>Progress Update</title>
		<link>http://www.moddb.com/mods/tales-of-fyrndell/news/progress-update19</link>
		<pubDate>Wed, 12 Jul 2006 18:59:13 -0500</pubDate>
		<description>Despite some negative criticism we&#039;ve encountered recently, as well as comments that our design and development plans were flawed, we&#039;ve got some rather cool news: Tales of Fyrndell is now entering its development phase. Yeah, not really cool news, but what we&#039;re working on right now</description>
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		<title>Weekend Media &amp; Information Release</title>
		<link>http://www.moddb.com/mods/tales-of-fyrndell/news/weekend-media-information-release</link>
		<pubDate>Fri, 07 Jul 2006 19:42:28 -0500</pubDate>
		<description>The Tales of Fyrndell team will begin this release with a little information that has been published on our profile but not formally announced on ModDB&#45;&#45;we have chosen to modify The Elder Scrolls IV: Oblivion for purposes of creating our tech demo. It provides the technology and power we require for</description>
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		<title>Engine Chosen</title>
		<link>http://www.moddb.com/mods/tales-of-fyrndell/news/engine-chosen</link>
		<pubDate>Sat, 01 Jul 2006 20:24:42 -0500</pubDate>
		<description>We have chosen an engine for the Tales of Fyrndell Tech Demo. As of now, we are currently developing the Tales of Fyrndell Tech Demo as a mod for The Elder Scrolls IV: Oblivion, which uses the Gamebryo engine. This engine will allow us to create a full&#45;featured demo of Tales of Fyrndell to present to</description>
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		<title>.plan Update, Black Legionnaire Concept, Volprim Coloured</title>
		<link>http://www.moddb.com/mods/tales-of-fyrndell/news/plan-update-black-legionnaire-concept-volprim-coloured</link>
		<pubDate>Tue, 27 Jun 2006 16:40:02 -0500</pubDate>
		<description>We have posted our first .plan here, via GarageGames. The .plan today covers the work being put into the design document, as well as possible engine choices. This is my first design document, for what is to be ultimately a 30 minute to 1 hour long playable demo. Once I begin filling in the information</description>
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