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	<title>News RSS feed &#45; The Otherside Chronicles Mod for Neverwinter Nights 2 - Mod DB</title>
	<description>Subscribe to the Mod DB The Otherside Chronicles Mod for Neverwinter Nights 2 news feed, and get the latest updates as they are posted.</description>
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	<pubDate>Mon, 30 Nov 2009 01:42:33 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Development Journal 3 &#45; Quests and War</title>
		<link>http://www.moddb.com/mods/the-otherside-chronicles/news/development-journal-3-quests-and-war</link>
		<pubDate>Sat, 08 Jul 2006 08:34:29 -0500</pubDate>
		<description>Woah, finally back internet. Sorry for the little delay :) Anyway, I&#039;ve stopped focussing on sidequests for the moment since we now have about 30 of these now, not including the main quest or any of the guildquests. All way more interesting then the regular &#039;go there, kill x of these and return&#039;.</description>
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		<title>Development Journal 2 &#45; Map Creation</title>
		<link>http://www.moddb.com/mods/the-otherside-chronicles/news/development-journal-2-map-creation</link>
		<pubDate>Mon, 27 Feb 2006 06:16:57 -0600</pubDate>
		<description>Huh? Map creation? I thought the map was done? It is, but we&#039;re also creating a detailed map. This map changes over development. Especially since we&#039;re in the middle of quest creation. Since we *are* in the middle of something, it&#039;s obviously a bit more quiet. Not so much news and the</description>
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		<title>Developer Journal 1 &#45; Quest Creation</title>
		<link>http://www.moddb.com/mods/the-otherside-chronicles/news/developer-journal-1-quest-creation</link>
		<pubDate>Wed, 08 Feb 2006 10:14:58 -0600</pubDate>
		<description>The mod&#039;s background is basically done and so is the detailed map. So now we start with the quests the players will actually do, main&#45;, side&#45; and guild quests. We have some basic ideas, things we certainly want in. The big point of writing it down pre&#45;release is to find out where the hard parts</description>
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