http://www.moddb.com/mods/unholy-wars/news Unholy Wars Mod for Diablo 2 News RSS feed - Mod DB Subscribe to the Mod DB Unholy Wars Mod for Diablo 2 news feed, and get the latest updates as they are posted. en-us Sun, 23 Nov 2008 13:40:50 -0600 Copyright 2008, DesuraNET Pty Ltd Articles 180 Mod DB http://static.moddb.com/cutoff/images/logos/rss.png http://www.moddb.com/ 120 90 Changes, release and future... http://www.moddb.com/mods/unholy-wars/news/changes-release-and-future Mon, 20 Mar 2006 14:51:54 -0600 The mod had to be totally changed, as the first concept (255 levels) wasn't working on the game (because of items, magic affixes, monsters, etc), so I started it over again, almost from the beggining. Here's what has already been done so far: CharStats.txt Higher stats (totalizing a sum of articles16172 Uncertain Future http://www.moddb.com/mods/unholy-wars/news/uncertain-future1 Tue, 22 Nov 2005 12:54:33 -0600 I'd been playing and editing the mod for a few weeks, when I realised that it wasn't going on the right way. I had to rise the monster levels, to ensure that the XP gain would be proportinal to the player's level, when above 99. By doing that, they ended up having much more power, mainly articles14331 Not dead at all... http://www.moddb.com/mods/unholy-wars/news/not-dead-at-all Thu, 15 Sep 2005 18:25:32 -0500 I've just reinstalled Diablo 2 + LoD on my system. For my surprise, there was a new version for it (1.11b). The main problem with this new version is that I can't use a few .TXT files from 1.10, or else the game crashes. First, I'll have to figure out what are the files that are not compatible articles13416 Delay... http://www.moddb.com/mods/unholy-wars/news/delay2 Mon, 04 Oct 2004 00:32:26 -0500 I just had to format my PC (viva Bill Gates!), and some of the data of my mod was lost. I still have to look for what has been lost, balance it a bit more and it'll be ready to the public. Oh, yeah, I have to install D2 again :P articles8660 Alive and kickin'! http://www.moddb.com/mods/unholy-wars/news/alive-and-kickin1 Fri, 17 Sep 2004 21:46:11 -0500 The progress wasn't going very well, but now I decided to finish what I've started. I plan to release a "Beta" soon, with that's done: everything but the custom Synergy bonuses and custom Runes. There're still a long way to go, but the mod is playing nicely. I still have to test it a bit more, but it articles8461