http://www.moddb.com/tutorials Tutorials RSS feed - Mod DB Subscribe to the Mod DB tutorial feed, and get the latest updates as they are posted. en-us Sun, 29 Nov 2009 04:57:25 -0600 Copyright 2009, DesuraNET Pty Ltd Articles 180 Mod DB http://static.moddb.com/cutoff/images/logos/rss.png http://www.moddb.com/ 120 90 BSP-Level based game Engines http://www.moddb.com/tutorials/bsp-level-based-game-engines Fri, 27 Nov 2009 13:39:57 -0600 This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background knowledge is included. articles46697 HD Video Tutorial - NPC Animations http://www.moddb.com/tutorials/hd-video-tutorial-npc-animations Sat, 21 Nov 2009 17:52:22 -0600 Learn how to use a scripted_sequence to make a combine kick in a door. articles46464 HD Video Tutorial - Displacement Basics http://www.moddb.com/tutorials/hd-video-tutorial-displacement-basics Mon, 16 Nov 2009 07:20:23 -0600 Learn how to create displacements and use the displacement editing tools in Hammer. articles46271 HD Video Tutorial - Basic Lighting http://www.moddb.com/tutorials/hd-video-tutorial-basic-lighting Fri, 13 Nov 2009 15:15:02 -0600 Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light. articles46152 How the shells work. http://www.moddb.com/tutorials/how-the-shells-work Thu, 12 Nov 2009 11:40:16 -0600 In this tutorial we'll cover what the shells are and how you could create them. With the engine you can also download 2 'shells' which are actually players. Where the engine actually does the grunt work, the shell provides the visuals to the user. articles46094 HD Video Tutorial - Real and Fake Doors http://www.moddb.com/tutorials/hd-video-tutorial-real-and-fake-doors Wed, 11 Nov 2009 21:01:37 -0600 Learn how to - in a reliable and fast way - make openable doors and doors that are just for show. articles46066 HD Video Tutorial - Rappelling Combine http://www.moddb.com/tutorials/hd-video-tutorial-rappelling-combine Mon, 09 Nov 2009 19:02:06 -0600 This tutorial will teach you how to use the input/output system to make a combine break a ceiling window and rapell down for a flashy entrance. articles45982 Setup GTK Radiant 1.4 for Smokin' Guns http://www.moddb.com/tutorials/setup-gtk-radiant-14-for-smokin-guns Thu, 05 Nov 2009 13:24:44 -0600 The purpose of this tutorial is to configure GTK Radiant 1.4 to work with the stand-alone release of Smokin-Guns. I have Smokin' Guns installed to "C:/Program Files/" and I have written all my paths as such. If you have installed Smokin' Guns to a different directory, read this tutorial carefully and change the paths to match yours. articles45794 Project-Alpha Techniques Tutorial http://www.moddb.com/tutorials/project-alpha-techniques-tutorial Sun, 18 Oct 2009 10:12:13 -0500 This tutorial will cover KernCore's techniques that were presented in Portal: Project-Alpha articles45033 Unreal Tournament 3 Basic Mapping http://www.moddb.com/tutorials/unreal-tournament-3-basic-mapping Tue, 13 Oct 2009 19:50:59 -0500 This is a basic mapping tutorial for Unreal tournament 3. This tutorial goes over the basics of making something in a subtractive space. THIS IS FOR BEGINNERS ONLY! articles44870